Bio

I am a concept artist and illustrator based in Montreal, currently working in video game development.
I studied in both Fine Arts and Illustration and found a place in a small local studio where I was happily employed for three years, working on titles for Disney and Lucas Arts, among others.
I made the move to a larger studio and greater challenges in 2007, and am currently working for Visceral Montreal (formerly EA Montreal) on next-gen titles.
For any further information, don't hesitate to contact me.